“Should I buy it” queries to streamers currently playing the title varies from “oh my god yes this is amazing” to “stay away for a few weeks, let them patch” to “I just don’t know.” Is the popularity due to the novelty of a title? The server issues from launch week alone have resulted in many angry comments on Steam and the developer’s Discord server. However, it also means any bad press has a compounding effect. On the one hand, that is exciting! When was the last time you played a genuinely new title?
Wolcen right now is relying on player feedback from streamers, review sites like Metacritic, and comments on Steam - the current platform selling the game - to draw interest. However, new games always have a singular risk: interest. It’s still got the shiny on it, and believe me, there’s a lot of shiny in the Cryengine powered title. They’re just small things, such as hours of people not being able to connect on Day 1, characters and stashes disappearing following a hotfix, and two days of server unavailability (restricting everyone to offline play).Īll that, and more, add up to why I don’t think Diablo 4 is at any risk following the release of Wolcen.įirst, Wolcen is new - fresh out of the box, never before been a title new. The title’s launch has been notable both in how lovely and engaging the game is proving to be, as well as a few tiny initial bugs. It’s technically been available on Steam Early Access since 2016, following a very successful Kickstarter campaign (under the game title Umbra) in 2015. As an isometric open-world game based in an apocalyptic style world, Wolcen is a unique addition. The shiny brand new Action RPG title Wolcen: Lords of Mayhem recently released into the market.